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PRODUCED IN PARTNERSHIP WITH

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Thomas Bedenk

Tech Strategist & Advisor | Bridging Human Psychology, Business & Emerging Tech
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Thomas Bedenk is a freelance advisor and tech strategist with 30 years of experience in emerging technologies. He is also the co-host of the Spatial Realities podcast. His focus areas are Strategy, UX, Innovation, and Emerging Technologies (XR/AI) across industries. He is a keynote speaker and founding member of XRBB and the German Games Association. He was an interim Professor of Creative Producing and Digital Strategies for XR at Hochschule Darmstadt. From 2015 until 2024, he was VP Extended Reality at Endava and Director Immersive Media at Exozet. In 2008, he founded the game studio Brightside Games. He has degrees in Media Design and Human Factors. Prior to that, he was an interactive designer and developer since 1996, when he published his first games and websites online.

Human Augmentation with XR and AI

Human-Centered XR: Where are we with actually enhancing human capabilities with XR and AI? Are we there yet with hardware, software, platforms, and social acceptance? What is holding us back from this future vision? Are we keeping a conscious and human-centric approach to design and business?

Join this panel discussion featuring many decades of combined experience:
Kelly Vero, NAK3D: Creative Badass | Award-Winning Female Founder | Author “How Video Games Made The Metaverse” and “Breaking Through Bytes”
Binh Minh (Nguyễn Thị Bình Minh) Herbst, Telekom MMS: “Design For Happiness” as XR Creative Director, Female Founder in Tech, Professor, Speaker, Consultant, Diversity Advocate, Migrant Mom, Human
Kanzul Fatima Arif, Headraft: Head of Innovation | AI + XR Strategy | Human-First Tech Futures | Obsessed with Future Interfaces
Thomas Bedenk: Tech Strategist & Advisor | Bridging Human Psychology, Business & Emerging Tech

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